I’m a Madden junkie, so naturally I went out the day the game came out bought it right away. Unfortunately with as busy as I am, I didn’t even take the shrink wrap off the game until 10 days later, then really haven’t played it consistently or extensively since I opened it. After about a month in and playing it over a half-dozen times, I have a pretty good sense of the game.
The realism of the game is pretty impressive, and overall the performance on the X-box 360 is pretty good. Before last Christmas, I played Madden primarily on the Wii, PS2 and PC, so the controls took a little bit of adjustment. They really don’t seem to have changed that much, but still the game took quite a bit of adjustment. At the same time, the game has become a lot more difficult to play.
One of the touted features is that the game adjusts to your play: if you’re good at running, the game’s AI gives you a tougher run defense; if you suck at passing, easier pass defense, etc. While theoretically this is a great idea, the implementation results in you just getting your butt kicked up and down the field. There doesn’t seem to be a great deal of consistency between the game play. Personally I’ve had too many instances where I have 1-2 moments of greatness, followed by a half-dozen moments of mediocrity.
While some of these new features are exciting, there are still many things that EA Sports has yet to improve, and even degrade in some instances. Some I’ve noticed:
I still have a lot of game play to go, and more thoughts may develop on the game, but at this point I’m pretty disappointed with the ‘09 differences from ‘08. I know when next August comes around I’ll probably be a tool and drop the $60 on the game yet again, but I would welcome major innovations (or even fixing these minor issues) with the next edition of the Madden franchise.
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